Buyers' Guide Reviewby Martin Izsak |
(A more in-depth analysis, containing "SPOILERS" and intended for those who have already seen the program, can be accessed here.) |
This story is an interestingly tangled ball of mixed elements. On
one hand, it is full of good stuff. Thematically, it's an outer space
equivalent to an environmentally-friendly "green" story full of
other-worldly unknowns, the plot is full of all the right movements,
the pace moves ahead at the perfect speed, and the director holds
the production together tastefully and interestingly. It also has
the distinction of being the first Tom Baker story to do justice
and more to the TARDIS. But although the two main premises of the
story are both excellent on their own, they don't fit together as
logically as one could hope for, and several elements of the production
are unfortunate letdowns as well.
All of the characters and settings are introduced exceptionally well, the science expedition on the planet, the Morestran military arriving on their ship, and most importantly of all, the Doctor and Sarah in the TARDIS. Not a single Tom Baker story has previously opened with a proper materialization, or a scene in the interior, and "Planet of Evil" delivers on both, and gives many of the characters plenty to do in, around, and with the vehicle later on in the story as well. "Planet of Evil" gets full marks for TARDIS visual literacy, repeatedly demonstrating the relationship between interior and exterior throughout. Curiously, the console room door to the real world is never shown opening or closing, while the door to the rest of the interior seems to be a redress of the main door of the Master's TARDIS from "The Time Monster" (story no. 64).
Roger Murray-Leach continues to be quite creative with set design. The jungle set has rightfully received a lot of praise, and works excellently for night and dusk scenes. However, it never really delivers day scenes as believably as, say, jungle sets from "Planet of the Daleks" (story no. 68) or "Meglos" (story no. 111). There's just never enough light in the distant background to pull it off. The black pool itself gets pulled off with much greater finesse than I would have expected, thanks to trick CSO, but the set is claustrophobically too small for my liking. Finally there's the Morestran ship itself. It's definitely unique, but I think the multi-level crutch gets used too often to be believable. The thin, plain, empty glass table in place of any relevant useable controls for the Captain and his closest officers makes the upper deck of the bridge seem totally irrelevant, and I was never very enamoured with the wall of stairs and ladders serving as the exterior exit of the ship. It does at least give the ship size, and lend itself to a few stunts during the battle between the crew and the anti-matter creature.
The Morestran costumes seem to be designed for superheroes; the low neckline becomes unflattering for most of the crew.
Onto the premises, the central anti-matter idea
is not as believable as, say,
the struggle between anti-matter doppelgangers on the original
Star Trek episode
"The Alternative Factor".
Mind you, neither
version of the "Lazarus" character was very well fleshed out
in that episode, but at least the idea that he was being driven
mad was a cornerstone of the exploration of the anti-matter
universe concept.
I'll have to save most of my discussion of how the premises play out in the plot in "Planet of Evil" for the In-Depth analysis version of this review, but suffice it to say, that the focus of the story is a little too bent on horror spectacle lurking around the corners and in creating tension, and it doesn't take care of motives as well as it needs to. As long as Hinchcliffe and Holmes get a mad killer wandering about, they seem happy.
We have a bit of a reunion of the cast from
"The Savages" (story no. 26),
with both Ewen Solon (previously Chal) returning to play Vishinsky and
Frederick Jaeger (previously Jano) returning to play Professor Sorenson.
Solon is welcomingly solid in his role, while Jaeger has by far the
most demanding role of the story and pulls it off incredibly well.
Also on hand is Prentis Hancock, fresh from completing his first season on "Space: 1999", landing yet another argumentative role as Salamar. Thankfully this character is far more watchable than Vaber from "Planet of the Daleks". Salamar's impressions of the Doctor are quite strangely scripted though. In the beginning, the Doctor's dialogue to Salamar is most suspiciously vague and cryptic (and apparently for no good reason), yet surprisingly Salamar trusts him quite easily. If that had been my first impression of the Doctor, I would not have trusted him myself. Then later on, after the Doctor has proven himself right several times and he finds the words to explain his reasoning and motivations far more clearly and worthy of trust, Salamar turns on him instead. The script could have done a far better job designing the dialogue for their interaction.
The cast also includes Graham Weston (de Haan) previously of "The War Games" (story no. 50) and Michael Wisher (Morelli) who is quickly turning into one of the most frequently used character actors on the show during these years. Their characters bring out a lighter side to the story and are quite enjoyable to watch. Able stuntman Terry Walsh is also quite visible as a Morestran soldier.
The Doctor does get surprisingly little to do in the first episode, where Sarah seems to fare far better. But the Doctor remains quite busy in the rest of the story, and does particularly well during the climax. The script seems quite prepared to give us a few bouts of the "Man of Sleep", but enough wisdom is used between Tom Baker and the crew to keep these moments to a minimum, and emphasize his recovery and subsequent actions instead.
The superimposed red outline effects for the Anti-matter
energy creatures are most definitely inspired by the Id creature
from "The Forbidden Planet", and work fairly well. They look
best against dark backgrounds, and the natural creatures have
an advantage over the later incarnations in having more lines running
through their centres and looking less hollow. The arbitrary
decision to not reveal them until the end of the first episode
leaves us with very silly death scenes throughout the first episode,
where the actors struggle against absolutely nothing before slowly
fading away. I think it would have been better to either bring out
the monster effect right away, or cut away from each death scene
at the first hint of fear in the victim's eyes when they spot the
off-screen monster. Later, their corpses will be found, and that's
all you really need. The viewers' imaginations will undoubtedly
cook up something better to fill in the gaps than actors struggling
against nothing.
The footage of laser fire sequences is quite excellent, with flash charges going off in the gun and echoing around the surrounding jungle quite effectively, but this sadly lacks any superimposed beams to make the shots complete. With the monsters themselves being a superimposition effect already, perhaps this is asking too much of the production team of the day, but it did make a very disappointing first viewing for me years ago.
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The musical composition for this story is exceptionally rich,
with traditional notes from recognizable instruments merging with
a variety of transformational electronic sounds. Usually it is
Dick Mills who helps Dudley Simpson with the electronic side of things,
but for this production the Radiophonic Workshop's Peter Howell took over
the sound effects department, gaining his first on-screen credit.
Since transformational sound seems to be the most recognizable
trademark of Howell's own Doctor Who scores from the 80's, I highly
suspect he had some influence on Simpson's scores. As sound effects
go in this story, I particularly like sound of the occuloid - it is
both appropriate and quite moody.
The music itself does not achieve the full effect of its potential in the performance on the video story though. It remains far too low key most of the time, and excellent themes like that for the Morestran Military do not repeat themselves clearly enough to be easily noticed. Heathcliff Blair's CD version is a wonderfully bolder angle on this particular Simpson score. The fourth Doctor's theme is again used, most memorably during the final cue of the story where the melody around the chord movements is developed enough to finally resemble the definitive version heard in later stories like "The Invasion of Time" (story no. 97).
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