In-Depth Analysis Reviewby Martin Izsak |
WARNING: This review contains "SPOILERS", and is intended for those who have already seen the program. To avoid the spoilers, read the Buyers' Guide version instead. |
This is a bit of an oddball story, the only one as short as two parts between
1964's "The Rescue" (story no. 11) and
1981's "Black Orchid" (story no. 121).
It's also one of the few to not feature the TARDIS in any form at all,
beyond the title graphics of course. Add to that the fact that it
all takes place on outdoor locations, without any real studio work
or even any indoor locations either. How does
the oddball measure up? Quite well actually. It doesn't attempt
to offer as much as
"Robot" (story no. 75) or
"Revenge of the Cybermen" (story no. 79),
so it is essentially playing it safe in many respects, but what it does do,
it does well.
Even without the TARDIS, the regulars make a visually satisfactory
entrance via transmat beam, a device that gets its fair share of
introduction, explanation, and demonstration throughout the first episode.
The story is also quite expert at creating a creepy, lonely atmosphere
full of fear of the unknown, and draws this tension out as long as
possible, until all the Gal-Sec humans, the alien robot, and the Sontaran
Styre himself are finally revealed.
This story complements "The Ark in Space" (the previous story) really well, as it recaps the background of that story's setting and proceeds to extend that story and flesh out more of the details of its interplanetary social setting. The contrasting visuals between the two stories also support each other - as characters in one setting can talk about the other setting with the audience having a clear picture of it in their minds.
Episode one is more geared towards suspense than action, and what limited action it does get works well. Even without a visible beam effect for the Gal-Sec weapons, director Rodney Bennett and the cast and crew do such a good job during the one and only stun shot that one really can't complain there. However, firearm effects are a disappointment through the rest of the story, letting down many of the action sequences in which they heavily feature in the second episode. The visual literacy is clear enough throughout, but the lack of good beam effects and powerful sound effects render such sequences dull.
Stuntman Terry Walsh has plenty to do in this one, playing the short-lived Gal-Sec astronaut Zake in the first episode, and doubling for the injured Tom Baker throughout the lengthy physical battle of the climax. Kevin Lindsay returns to play the other members of the cloned Sontaran species that feature in this story, although the new easier-to-breathe-in mask makes it difficult to believe that Sarah would mistake him for Linx before he begins to speak or display his gestures. All the cast put in good performances, and the series' regulars are exemplary as usual.
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Dudley Simpson also continues to make the music for this short
story excellent and interesting. The music is very, very minimal
as the story begins, emphasizing how devoid of civilization
the setting really is, using only the shortest of stings where
absolutely necessary. Gradually, as the characters become more
populous, the music develops around them and intertwines with some
very distinctive sound effects for the robot's scanning habits
and other Sontaran technologies. The best parts are in the re-use
of the fourth Doctor's embryonic theme after his victory, and the
variations on it as he first sets out to deal with Styre and his robot.
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In the end, "The Sontaran Experiment" is a modest little side-order
amidst Doctor Who's usual main course offerings, fairly high
in quality and style, but not altogether very profound in
its story content.
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